Species

The Nebula Region has many species, intelligent and primitive.

Intelligent Species

The Skrellians, taken from Space Station 13, are the most peaceful yet dominant sea species in Exodus. Holding the entire ocean region of Exodus, they act as peacekeepers galaxy-wide with a powerful military of a few million troops total. Topping the other countries of exodus by a landslide.

The Siren, an endangered yet terrifying sea species of Exodus. Under the Skrellian protection, it is illegal world-wide to hunt them.

The Grobblebacks, are bug-like humanoid species. The main military and species in Valor.

Kelio, an honorable yet militaristic and hostile species. Upon their recent discovery of Exodus, they have yet to see much else of the galaxy.

Arients, one of the oldest species in Exodus besides the Warbs , are a species that has earthy magical powers. Often enslaved by humans for their impressive and effective farming skill.

Humans, one of the most disliked species due to their liking in large polluting factories, and hunting of intelligent species for sport.

Non-Intelligent Species

Parasite

The Brain Parasite can take control of its host. It can Also give them insanity, and even make them fight their own people and make them unreasonable. Which makes them spread the parasite.

Patchers

Patchers are a crabbed, three inch and a half tall creatures with four short legs that latch onto a humanoid or any other species to use as a parasitic host.

When latched, the host is put into a state of paralyzation and has their immune system cut down by a corrosive based cell. Once the immune system cannot resist further,

Spitters

Hence the name, they spit out a corrosive acid at the target's chest or cranium to effectively weaken them. However, a simple punch to the central body to these guys and they die.

Rushers

Extremely agile variant. On attack, it will send all claws into the foe's chest and collect biomass, then leap onto the head and send signals to the brain to cease all functions.

Brutes

Tankish, large sized ones. On latching, the Patcher will deposit nutrients used to toughen up the muscle, and then sends out a combination of flesh and mass into the host.

Necrons

Extremely rare type. The Patcher is three times larger than a normal one, and tends to go for already strong hosts.